| Advanced | |
| Age: 3-7 | |
| Occasional game to complement the social-emotional corner. | |
| In this interactive board game, children explore different environments, identify needs, and find solutions using tokens and situational cards. | |
| Wellbeing | |
| Other | |
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Kira and Miro introduce the game by explaining that each environment on the board holds situations where someone or something needs help. Kira asks, "Can you help find the right solutions?" and Miro adds, "Let’s explore together!"
At the end of the game, KIra and Miro gather the players to discuss:
Miro concludes by emphasizing how small actions can help meet the needs of others.
Divide into teams. One member rolls the die, another describes the situation, and a third selects a solution.
Encourage children to act out the scenarios on the cards, bringing more engagement to the game.